If you’re having trouble landing headshots with a mouse, there is much more to master than simply hitting your targets.
This is probably the FPS skill that most people will have trouble with, therefore you will definitely need to put in the hours to get better at it.
Here are some of the tips and techniques I’ve used, and still use, to continually improve my aim.
First things first: your skill is only as good as your gear can handle, and the two most important pieces of hardware when it comes to aiming are your mouse and mousepad.
Gaming mice aren’t just designed to be comfortable—pretty much every mouse made in the last fifteen years can make that claim.
They’re designed to be comfortable with more intense, extended sessions of use, and with the kind of hand grips that people use while playing.
Mouse DPI – or ‘dots per inch’ – is essentially about mouse precision and movement. A figure like 1,000 DPI means that for every inch you move your mouse, the on-screen cursor or crosshair moves 1,000 pixels.
If you find that you’re often overshooting your targets, try turning your sensitivity down in-game.
you should always disable mouse acceleration, known paradoxically as “Enhance Pointer Precision” It will mess with your aim considerably because the distance of your mouse movement correlating to the distance on your screen will change depending on the speed of your movement and will cause extreme inconsistency, so you don’t want Mouse acceleration.
Also note that in addition to your driver settings, almost every major PC game allows you to adjust the sensitivity of the mouse cursor in its control settings.
Adjust your game settings
let’s get into the game itself. Generally, the ideal setup for the most accurate aim is low sensitivity. Lower sensitivity means that you will need to physically move the mouse farther in order to change the position of your crosshair.
Adjusting Game sensitivity settings will help you to get more precise aim. By default, sensitivity is quite good, but you may prefer to make some adjustments.
Most FPS games will have some sort of mode or map that allows you to practice with targets, AI-controlled bots, or both.
The primary purpose behind this training is to improve reaction time. The average person takes about half a second to see a threat and react to it accordingly. If you translate that to in-game lag you’re looking at an extra 500 milliseconds before you can respond to someone shooting at you. Muscle memory is a way to cut that time down.
Once you’ve developed muscle memory, you want to ensure it stays with you, even if you change games or transition to a new mouse or monitor resolution.